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Introduction
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OpenGL DooM Legacy v1.29 pre-release 7 is now available! Special thanks to Bell Kin and Robert Bäuml (aka metzgermeister) for the work done on the Linux version ;-) and to Steven McGranahan (aka SoM) for the new boom support!
This version improve the static and dynamic lighting code (a lot faster!), support more realistic coronas (new corona in doom3.wad, so you can change it if you want), better support of wallsplats (even if there are still some clipping problem) and some minor fixes here and there. That's for the OpenGL part. But this version is also improved by boom support (partially supported in hardware mode, though) and a kick ass Linux version (even better than the win32 one). Last but not least, Boris improved the network code, updated the Glide renderer and fix some bugs here and there. There are still some remaining bugs we want to fix before final, but this version should be considered as a lot more stable than previous ones.
Your comments are welcome. e-mail: hurdler@users.sourceforge.net (Thierry Van Elsuwé) |
Last update on May 20, 2000 | Realized with Gognols Editor |